Magic is a supernatural force created through complex runes drawn with conjuring ink. People trained in the use of magic are called witches.


Sylph Shoe Seal

Seals are composed of three elements: sigils, signs, and rings. The size and cleanliness also affect the quality of the seal: larger seals are stronger than smaller ones and neatly drawn seals last longer than poorly drawn ones.


A sigil occupies the center of a seal and determines the type of spell cast. The four primary sigils are fire, water, might (or earth), and levitation (or wind).



Earth Wind Light Wind


Fire Sigil
Water Sigil
Earth Sigil
Wind Sigil
Light Sigil
Wind Underfoot Sigil


Signs are arranged around the sigil and determine what form the spell will take, as well as its size and direction.

Levitation Columns Dispersion Convergence Repetition Crushing Pulling
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Dispersion Sign
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Repetition Sign
Crushing Sign


The ring encompasses the sigil and signs. Completing the ring activates the spell.



In the image are seen the most common spells used by the apprentices of Qifrey.

The spells, in alphabetical order:

  • Aerial Lure
  • Dancing Lights
  • Dispel Water
  • Dragon's Bed of Sand
  • Gathering Winds
  • Kindleorb
  • Phoenix Portent
  • Rainmaker's Rune
  • Skysoar
  • Soarboot's Glyph
  • Stone-Weave Skein
  • urging Stage
  • Wall Breaker


Magical tools created through spells are referred to as 'contraptions'.



Forbidden Magic

Forbidden magic refers to any magic that is drawn on the human body or affects the body, including healing magic. Some examples of Forbidden Magic are: The "Illusory Labyrinth" were Iguin trapped Coco and the others, the other used by Iguin to transform Eunie into a Scaled Wolf and the Spell used by Sasaran to control his cloak.

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